package
{
	import org.flixel.*;
	
	// Set the size and color of the Flash file.
	[SWF(width="640", height="480", backgroundColor="#000000")]
	public class Game extends FlxGame
	{
		//set this to true to display debug text
		public static var DEBUG:Boolean = false;
		
		public static const TILE_SIZE:int = 8;
		
		public function Game()
		{
//			super(320, 280, PlayState, 2, 60, 30, true); // Width, height, initial state, zoom.
			super(320, 280, MainMenuState, 2); 
		}
	}
}